E-Motion/The Game of Harmony Manual typed by Rob (http://cw3.theunderdogs.org) LOADING INSTRUCTIONS PC: Insert the game disk into drive A: Type A: and press RETURN to set the drive then type EMOT at the prompt followed by a space and one of the following options: C= CGA, E=EGA, T=TGA, V=VGA. You must specify one of these graphics modes when loading the game. Additionally the following option keys are available: Q for no sound effects or music. A for AdLib support (an AdLib card must be connected and the AdLib drivers included with your AdLib card already loaded before you start loading E-Motion). GAME PLAY E-Motion gives you control of a ship which can be rotated left and right, and moved in the direction it is currently facing. The ship is used to push coloured spheres around the screen and each sphere may be one of three different colours (contain one of three different shapes). At the start of a level, these spheres pulsate slowly, but as the levels progress they pulsate faster and faster until finally they explode. Every time a sphere explodes, energy is lost (indicated by a bar at the top of the screen). When the energy bar reduces to zero, a life is lost, when all lives are lost the game is over. The strategy is to avoid the exploding spheres by pushing two spheres of the same colour (same shape) together, whereby they'll both disappear harmlessly. If you should accidentally push two differently coloured (shaped) spheres together, a small pod is formed. Initially this can be picked up for an energy recharge, but if left alone for too long it grows into a new full-sized sphere, which must itself then be disposed of. The level finishes when there are no spheres left on screen. If there is only one sphere left on the screen then obviously it cannot be disposed of by pushing it into another one, so it explodes immediately, to finish the level. To complicate your progress, there are pipes scattered around the screens which both your ship and the spheres will bounce off. On some levels spheres are joined by elastic bonds which means that to push one around will result in it dragging other spheres (or even your ship) with it. Most levels have all the spheres that you need to finish, but a few higher levels leave some of them out which forces you to make new spheres by pushing different coloured ones together. Every fourth level is a bonus level where you have the chance to score bonus points but you cannot lose a life. There are 5 secret bonuses to be discovered throughout the game. When each one is found, a message flashes up at the end of the level it was found on. GETTING STARTED When the game has loaded, the title screen is displayed, followed by the high score page and then a demo mode. Watching the demo mode will give you an idea of what to expect when you start the game. Press the FIRE button to take you to the opening menu, where you can preset all of your options. MODE: NORMAL, PRACTICE OR DEMO NORMAL MODE: play the game. PRACTICE MODE: try the first five levels but without the balls ever exploding. DEMO MODE: runs the same demo sequence which is seen in the attract mode. PLAYERS: ONE OR TWO E-Motion can be played by two players simultaneously, each controlling their own ship. Both players must co-operate to finish a level. The players share one joint score. CONTROL MODE: NORMAL OR ALTERNATIVE The mode that most people will recognise at once is the left- right-thrust mode used as a default. As an alternative, though, there is another mode where left and right work as normal but up accelerates and down brakes. ROTATION SPEED: FAST OR SLOW If you find it difficult to control your ship, try adjusting your rotation speed to slow. The ship will then rotate at half speed. After selecting your options, press FIRE to start the game. Your preferences are remembered for the rest of the session, so you can go straight past the menu by pressig FIRE twice in succession from the title page. CONTROLS Player 1 UP W DOWN X LEFT A RIGHT S FIRE Space Player 2 UP Arrow key or 8 on num-pad DOWN Arrow key or 2 on num-pad LEFT Arrow key or 4 on num-pad RIGHT Arrow key or 6 on num-pad General PAUSE P QUIT ESC SOUND F9 SCORING Points are awarded for pushing spheres together; either 200, 250 or 300 points depending on the colour of the spheres. At the end of each level, a 500 point bonus is awarded if no spheres explode during the level. An extra life is awarded for every 20,000 points.